Alamo
Base.H
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1#ifndef SET_BASE_H
2#define SET_BASE_H
3
4#include "AMReX.H"
5#include "AMReX_REAL.H"
6#include "AMReX_SPACE.H"
7#include "AMReX_Vector.H"
8#include "AMReX_BLassert.H"
9#include "AMReX_Geometry.H"
10#include "AMReX_GpuComplex.H"
11#include "AMReX_IndexType.H"
12#include <eigen3/Eigen/Core>
13#include <eigen3/Eigen/Geometry>
14#include <eigen3/Eigen/SVD>
15#include <AMReX_REAL.H>
16
17namespace Set
18{
19using Scalar = amrex::Real;
20using Complex = amrex::GpuComplex<Scalar>;
21using Vector = Eigen::Matrix<amrex::Real,AMREX_SPACEDIM,1>;
22using Vector3d = Eigen::Vector3d;
23using Covector = Eigen::Matrix<amrex::Real,1,AMREX_SPACEDIM>;
24using Matrix = Eigen::Matrix<amrex::Real,AMREX_SPACEDIM,AMREX_SPACEDIM>;
25using Matrix3d = Eigen::Matrix3d;
26using iMatrix = Eigen::Matrix<int,AMREX_SPACEDIM,AMREX_SPACEDIM>;
27
30{
31 return in.block<AMREX_SPACEDIM,AMREX_SPACEDIM>(0,0);
32}
33
36{
37 Set::Matrix3d ret = Set::Matrix3d::Zero();
38 ret.block<AMREX_SPACEDIM,AMREX_SPACEDIM>(0,0) = in;
39 return ret;
40}
41
42//using Quaternion = Eigen::Quaterniond;
43
44class Quaternion : public Eigen::Quaterniond
45{
46public:
48 : Eigen::Quaterniond() {}
50 : Eigen::Quaterniond(w,x,y,z) {}
51 Quaternion(const Eigen::Matrix3d &R)
52 : Eigen::Quaterniond(R) {}
53 Quaternion(Eigen::Quaterniond &q)
54 : Eigen::Quaterniond(q.w(),q.x(),q.y(),q.z()) {}
55
57 void operator = (const Eigen::Quaterniond &rhs)
58 {
59 w() = rhs.w(); x() = rhs.x(); y() = rhs.y(); z() = rhs.z();
60 }
61
63 void operator += (const Quaternion &rhs)
64 {
65 w() += rhs.w(); x() += rhs.x(); y() += rhs.y(); z() += rhs.z();
66 }
67 // AMREX_FORCE_INLINE
68 // void operator * (const Set::Scalar alpha)
69 // {
70 // w += alpha; x *= alpha; y *= alpha; z *= alpha;
71 // }
72 friend Quaternion operator * (const Set::Scalar alpha, const Quaternion b);
73 friend Quaternion operator * (const Quaternion b,const Set::Scalar alpha);
74 friend Quaternion operator + (const Quaternion a, const Quaternion b);
75 friend Quaternion operator - (const Quaternion a, const Quaternion b);
76 friend bool operator == (const Quaternion a, const Quaternion b);
77};
80{
82 ret.w() = b.w()*alpha; ret.x() = b.x()*alpha; ret.y() = b.y()*alpha; ret.z() = b.z()*alpha;
83 return ret;
84}
87{
89 ret.w() = b.w()*alpha; ret.x() = b.x()*alpha; ret.y() = b.y()*alpha; ret.z() = b.z()*alpha;
90 return ret;
91}
94{
96 ret.w() = a.w()+b.w(); ret.x() = a.x()+b.x(); ret.y() = a.y()+b.y(); ret.z() = a.z()+b.z();
97 return ret;
98}
99
102{
104 ret.w() = a.w()-b.w(); ret.x() = a.x()-b.x(); ret.y() = a.y()-b.y(); ret.z() = a.z()-b.z();
105 return ret;
106}
107
110{
111 if (fabs((a.w() - b.w())/(a.w()+a.w())) > 1E-8) return false;
112 if (fabs((a.x() - b.x())/(a.x()+a.x())) > 1E-8) return false;
113 if (fabs((a.y() - b.y())/(a.y()+a.y())) > 1E-8) return false;
114 if (fabs((a.z() - b.z())/(a.z()+a.z())) > 1E-8) return false;
115 return true;
116}
117
118
120
122Vector Position(const int &i, const int &j, const int &k, const amrex::Geometry &geom, const amrex::IndexType &ixType)
123{
124 (void)k;
125 if (ixType == amrex::IndexType::TheNodeType())
126 {
127 return Vector(AMREX_D_DECL(
128 geom.ProbLo()[0] + ((amrex::Real)(i)) * geom.CellSize()[0],
129 geom.ProbLo()[1] + ((amrex::Real)(j)) * geom.CellSize()[1],
130 geom.ProbLo()[2] + ((amrex::Real)(k)) * geom.CellSize()[2]));
131 }
132 else if (ixType == amrex::IndexType::TheCellType())
133 {
134 return Vector(AMREX_D_DECL(
135 geom.ProbLo()[0] + ((amrex::Real)(i) + 0.5) * geom.CellSize()[0],
136 geom.ProbLo()[1] + ((amrex::Real)(j) + 0.5) * geom.CellSize()[1],
137 geom.ProbLo()[2] + ((amrex::Real)(k) + 0.5) * geom.CellSize()[2]));
138 }
139 return Set::Vector::Zero();
140}
141
143Vector Normal( AMREX_D_DECL(bool xmin,bool ymin, bool zmin),
144 AMREX_D_DECL(bool xmax,bool ymax, bool zmax))
145{
146 Set::Vector N = Set::Vector::Zero();
147 if (xmin) N(0) = -1.0;
148 else if (xmax) N(0) = 1.0;
149#if AMREX_SPACEDIM>1
150 if (ymin) N(1) = -1.0;
151 else if (ymax) N(1) = 1.0;
152#endif
153#if AMREX_SPACEDIM>2
154 if (zmin) N(2) = -1.0;
155 else if (zmax) N(2) = 1.0;
156#endif
157 return N;
158}
159
161Vector Size(const amrex::Geometry &geom)
162{
164 size(0) = geom.ProbHi()[0] - geom.ProbLo()[0];
165#if AMREX_SPACEDIM>1
166 size(1) = geom.ProbHi()[1] - geom.ProbLo()[1];
167#endif
168#if AMREX_SPACEDIM>2
169 size(2) = geom.ProbHi()[2] - geom.ProbLo()[2];
170#endif
171 return size;
172}
173
174
176Vector Volume(const int &i, const int &j, const int &k, const amrex::Geometry &geom, const amrex::IndexType &ixType)
177{
178 (void)k;
179 if (ixType == amrex::IndexType::TheNodeType())
180 {
181 return Vector(AMREX_D_DECL(
182 geom.ProbLo()[0] + ((amrex::Real)(i)) * geom.CellSize()[0],
183 geom.ProbLo()[1] + ((amrex::Real)(j)) * geom.CellSize()[1],
184 geom.ProbLo()[2] + ((amrex::Real)(k)) * geom.CellSize()[2]));
185 }
186 else if (ixType == amrex::IndexType::TheCellType())
187 {
188 return Vector(AMREX_D_DECL(
189 geom.ProbLo()[0] + ((amrex::Real)(i) + 0.5) * geom.CellSize()[0],
190 geom.ProbLo()[1] + ((amrex::Real)(j) + 0.5) * geom.CellSize()[1],
191 geom.ProbLo()[2] + ((amrex::Real)(k) + 0.5) * geom.CellSize()[2]));
192 }
193 return Set::Vector::Zero();
194}
195
196}
197#endif
AMREX_FORCE_INLINE void operator+=(const Quaternion &rhs)
Definition Base.H:63
friend Quaternion operator-(const Quaternion a, const Quaternion b)
Definition Base.H:101
friend Quaternion operator*(const Set::Scalar alpha, const Quaternion b)
Definition Base.H:79
Quaternion(const Eigen::Matrix3d &R)
Definition Base.H:51
friend Quaternion operator+(const Quaternion a, const Quaternion b)
Definition Base.H:93
AMREX_FORCE_INLINE void operator=(const Eigen::Quaterniond &rhs)
Definition Base.H:57
friend bool operator==(const Quaternion a, const Quaternion b)
Definition Base.H:109
Quaternion(Set::Scalar w, Set::Scalar x, Set::Scalar y, Set::Scalar z)
Definition Base.H:49
Quaternion(Eigen::Quaterniond &q)
Definition Base.H:53
A collection of data types and symmetry-reduced data structures.
Definition Base.H:18
Eigen::Matrix< int, AMREX_SPACEDIM, AMREX_SPACEDIM > iMatrix
Definition Base.H:26
AMREX_FORCE_INLINE Quaternion operator-(const Quaternion a, const Quaternion b)
Definition Base.H:101
static Scalar Garbage
Definition Base.H:119
amrex::Real Scalar
Definition Base.H:19
amrex::GpuComplex< Scalar > Complex
Definition Base.H:20
Eigen::Matrix3d Matrix3d
Definition Base.H:25
AMREX_FORCE_INLINE Vector Volume(const int &i, const int &j, const int &k, const amrex::Geometry &geom, const amrex::IndexType &ixType)
Definition Base.H:176
Eigen::Matrix< amrex::Real, 1, AMREX_SPACEDIM > Covector
Definition Base.H:23
Eigen::Matrix< amrex::Real, AMREX_SPACEDIM, 1 > Vector
Definition Base.H:21
AMREX_FORCE_INLINE Vector Position(const int &i, const int &j, const int &k, const amrex::Geometry &geom, const amrex::IndexType &ixType)
Definition Base.H:122
Eigen::Vector3d Vector3d
Definition Base.H:22
AMREX_FORCE_INLINE bool operator==(const Quaternion a, const Quaternion b)
Definition Base.H:109
AMREX_FORCE_INLINE Quaternion operator+(const Quaternion a, const Quaternion b)
Definition Base.H:93
AMREX_FORCE_INLINE Set::Matrix3d expand(const Set::Matrix &in)
Definition Base.H:35
AMREX_FORCE_INLINE Vector Size(const amrex::Geometry &geom)
Definition Base.H:161
AMREX_FORCE_INLINE Vector Normal(AMREX_D_DECL(bool xmin, bool ymin, bool zmin), AMREX_D_DECL(bool xmax, bool ymax, bool zmax))
Definition Base.H:143
Eigen::Matrix< amrex::Real, AMREX_SPACEDIM, AMREX_SPACEDIM > Matrix
Definition Base.H:24
AMREX_FORCE_INLINE Set::Matrix reduce(const Set::Matrix3d &in)
Definition Base.H:29
AMREX_FORCE_INLINE Quaternion operator*(const Set::Scalar alpha, const Quaternion b)
Definition Base.H:79