LCOV - code coverage report
Current view: top level - ext/amrex/3d-coverage-g++-24.08/include - AMReX_MFIter.H (source / functions) Hit Total Coverage
Test: coverage_merged.info Lines: 8 18 44.4 %
Date: 2024-11-18 05:28:54 Functions: 6 9 66.7 %

          Line data    Source code
       1             : #ifndef BL_MFITER_H_
       2             : #define BL_MFITER_H_
       3             : #include <AMReX_Config.H>
       4             : 
       5             : #include <AMReX_FabArrayBase.H>
       6             : 
       7             : #include <memory>
       8             : 
       9             : namespace amrex {
      10             : 
      11             : #ifdef AMREX_USE_GPU
      12             :     inline bool TilingIfNotGPU () noexcept { return Gpu::notInLaunchRegion(); }
      13             : #else
      14      761590 :     inline constexpr bool TilingIfNotGPU () noexcept { return true; }
      15             : #endif
      16             : 
      17             : template<class T> class FabArray;
      18             : 
      19             : struct MFItInfo
      20             : {
      21             :     bool do_tiling{false};
      22             :     bool dynamic{false};
      23             :     bool device_sync;
      24             :     int  num_streams;
      25             :     IntVect tilesize;
      26           0 :     MFItInfo () noexcept
      27           0 :         :  device_sync(!Gpu::inNoSyncRegion()), num_streams(Gpu::numGpuStreams()),
      28           0 :           tilesize(IntVect::TheZeroVector()) {}
      29           0 :     MFItInfo& EnableTiling (const IntVect& ts = FabArrayBase::mfiter_tile_size) noexcept {
      30           0 :         do_tiling = true;
      31           0 :         tilesize = ts;
      32           0 :         return *this;
      33             :     }
      34           0 :     MFItInfo& SetDynamic (bool f) noexcept {
      35           0 :         dynamic = f;
      36           0 :         return *this;
      37             :     }
      38             :     MFItInfo& DisableDeviceSync () noexcept {
      39             :         device_sync = false;
      40             :         return *this;
      41             :     }
      42             :     MFItInfo& SetDeviceSync (bool f) noexcept {
      43             :         device_sync = f;
      44             :         return *this;
      45             :     }
      46             :     MFItInfo& SetNumStreams (int n) noexcept {
      47             :         num_streams = n;
      48             :         return *this;
      49             :     }
      50             :     MFItInfo& UseDefaultStream () noexcept {
      51             :         num_streams = 1;
      52             :         return *this;
      53             :     }
      54             : };
      55             : 
      56             : class MFIter
      57             : {
      58             : public:
      59             :     //! Flags that specify tiling modes. All these flags are off by default.
      60             :     enum Flags {
      61             :         //!Tiling: Enabling the tiling mode
      62             :         Tiling        = 0x01,
      63             :         /**
      64             :         * \brief AllBoxes: If on, all threads/workers loop over all boxes without tiling.
      65             :         * This essentially loops over indexMap.
      66             :         * Note that many functions won't work with this.
      67             :         */
      68             :         AllBoxes      = 0x02,
      69             :         //! NoTeamBarrier: This option is for Team only. If on, there is no barrier in MFIter dtor.
      70             :         NoTeamBarrier = 0x04
      71             :     };
      72             : 
      73             :     /**
      74             :     * \brief The default constructor does not enable tiling (flags_ is set to 0 by default).
      75             :     * However, the tiling mode can be enabled by explicitly turning the tiling flag on (i.e. flags_ = Tiling).
      76             :     * The tile size in this case is defined by FabArrayBase::mfiter_tile_size
      77             :     */
      78             :     explicit MFIter (const FabArrayBase& fabarray,
      79             :                      unsigned char       flags_=0);
      80             : 
      81             :     //! Enable tiling with the default tile size, which is defined by FabArrayBase::mfiter_tile_size
      82             :     MFIter (const FabArrayBase& fabarray,
      83             :             bool                do_tiling);
      84             : 
      85             :     //! Enable tiling with explicit tile size and flags (See type Flags for more information)
      86             :     MFIter (const FabArrayBase& fabarray,
      87             :             const IntVect&      tilesize,
      88             :             unsigned char       flags_=0);
      89             : 
      90             :     MFIter (const BoxArray& ba, const DistributionMapping& dm, unsigned char flags_=0);
      91             : 
      92             :     MFIter (const BoxArray& ba, const DistributionMapping& dm, bool do_tiling);
      93             : 
      94             :     MFIter (const BoxArray& ba, const DistributionMapping& dm,
      95             :             const IntVect& tilesize, unsigned char flags_=0);
      96             : 
      97             :     MFIter (const FabArrayBase& fabarray, const MFItInfo& info);
      98             : 
      99             :     MFIter (const BoxArray& ba, const DistributionMapping& dm, const MFItInfo& info);
     100             : 
     101             :     MFIter (MFIter&& rhs) = default;
     102             :     MFIter (MFIter const&) = delete;
     103             :     MFIter& operator= (MFIter const&) = delete;
     104             :     MFIter& operator= (MFIter &&) = delete;
     105             : 
     106             :     // dtor
     107             :     ~MFIter ();
     108             : 
     109             :     //! Return the tile Box at the current index.
     110             :     [[nodiscard]] Box tilebox () const noexcept;
     111             : 
     112             :     //! Return the tilebox with provided nodal flag
     113             :     [[nodiscard]] Box tilebox (const IntVect& nodal) const noexcept;
     114             : 
     115             :     //! Return the tilebox with provided nodal flag and grown cells
     116             :     [[nodiscard]] Box tilebox (const IntVect& nodal, const IntVect& ngrow) const noexcept;
     117             : 
     118             :     //! Return the dir-nodal (or all nodal if dir<0) Box at the current index.
     119             :     [[nodiscard]] Box nodaltilebox (int dir=-1) const noexcept;
     120             : 
     121             :     //! Return the tile box at the current index grown to include ghost cells.
     122             :     [[nodiscard]] Box growntilebox (int ng=-1000000) const noexcept;
     123             : 
     124             :     [[nodiscard]] Box growntilebox (const IntVect& ng) const noexcept;
     125             : 
     126             :     //! Return the dir-nodal (or all nodal if dir<0) box grown to include ghost cells.
     127             :     [[nodiscard]] Box grownnodaltilebox (int dir=-1, int ng=-1000000) const noexcept;
     128             : 
     129             :     [[nodiscard]] Box grownnodaltilebox (int dir, const IntVect& ng) const noexcept;
     130             : 
     131             :     //! Return the valid Box in which the current tile resides.
     132      246523 :     [[nodiscard]] Box validbox () const noexcept { return fabArray->box((*index_map)[currentIndex]); }
     133             : 
     134             :     //! Return the Box of the FAB at which we currently point.
     135         216 :     [[nodiscard]] Box fabbox () const noexcept { return fabArray->fabbox((*index_map)[currentIndex]); }
     136             : 
     137             :     //! Increment iterator to the next tile we own.
     138             :     void operator++ () noexcept;
     139             : 
     140             :     //! Is the iterator valid i.e. is it associated with a FAB?
     141     1625610 :     [[nodiscard]] bool isValid () const noexcept { return currentIndex < endIndex; }
     142             : 
     143             :     //! The index into the underlying BoxArray of the current FAB.
     144             :     [[nodiscard]] int index () const noexcept { return (*index_map)[currentIndex]; }
     145             : 
     146             :     //! The number of indices.
     147             :     [[nodiscard]] int length () const noexcept { return (endIndex - beginIndex); }
     148             : 
     149             :     //! The current local tile index in the current grid;
     150             :     [[nodiscard]] int LocalTileIndex () const noexcept {return local_tile_index_map ? (*local_tile_index_map)[currentIndex] : 0;}
     151             : 
     152             :     //! The the number of tiles in the current grid;
     153             :     [[nodiscard]] int numLocalTiles() const noexcept {return num_local_tiles ? (*num_local_tiles)[currentIndex] : 1;}
     154             : 
     155             :     /**
     156             :     * \brief Return local index into the vector of fab pointers, m_fabs_v
     157             :     * When AllBoxes is on, local_index_map is a nullptr and local index is current index.
     158             :     */
     159     4756930 :     [[nodiscard]] int LocalIndex () const noexcept { return local_index_map ? (*local_index_map)[currentIndex] : currentIndex; }
     160             : 
     161             :     //! Constant reference to FabArray over which we're iterating.
     162             :     [[nodiscard]] const FabArrayBase& theFabArrayBase () const noexcept { return *fabArray; }
     163             : 
     164             :     [[nodiscard]] int tileIndex () const noexcept {return currentIndex;}
     165             : 
     166             :     [[nodiscard]] const DistributionMapping& DistributionMap () const noexcept { return fabArray->DistributionMap(); }
     167             : 
     168             :     static int allowMultipleMFIters (int allow);
     169             : 
     170             :     static int currentDepth ();
     171             : 
     172             :     void Finalize ();
     173             : 
     174             : protected:
     175             : 
     176             :     std::unique_ptr<FabArrayBase> m_fa;  //!< This must be the first member!
     177             : 
     178             :     const FabArrayBase* fabArray;
     179             : 
     180             :     IntVect tile_size;
     181             : 
     182             :     unsigned char flags;
     183             :     int           currentIndex;
     184             :     int           beginIndex;
     185             :     int           endIndex;
     186             :     int           streams;
     187             :     IndexType     typ;
     188             : 
     189             :     bool          dynamic;
     190             :     bool          finalized = false;
     191             : 
     192             :     struct DeviceSync {
     193             :         DeviceSync (bool f) : flag(f) {}
     194             :         DeviceSync (DeviceSync&& rhs)  noexcept : flag(std::exchange(rhs.flag,false)) {}
     195             :         ~DeviceSync () = default;
     196             :         DeviceSync (DeviceSync const&) = delete;
     197             :         DeviceSync& operator= (DeviceSync const&) = delete;
     198             :         DeviceSync& operator= (DeviceSync &&) = delete;
     199             :         explicit operator bool() const noexcept { return flag; }
     200             :         bool flag = true;
     201             :     };
     202             :     DeviceSync device_sync;
     203             : 
     204             :     const Vector<int>* index_map;
     205             :     const Vector<int>* local_index_map;
     206             :     const Vector<Box>* tile_array;
     207             :     const Vector<int>* local_tile_index_map;
     208             :     const Vector<int>* num_local_tiles;
     209             : 
     210             :     static AMREX_EXPORT int nextDynamicIndex;
     211             :     static AMREX_EXPORT int depth;
     212             :     static AMREX_EXPORT int allow_multiple_mfiters;
     213             : 
     214             :     void Initialize ();
     215             : };
     216             : 
     217             : //! Is it safe to have these two MultiFabs in the same MFiter?
     218             : //! True means safe; false means maybe.
     219        9540 : inline bool isMFIterSafe (const FabArrayBase& x, const FabArrayBase& y) {
     220        9540 :     return x.DistributionMap() == y.DistributionMap()
     221        9540 :         && BoxArray::SameRefs(x.boxArray(), y.boxArray());
     222             : }
     223             : 
     224             : }
     225             : 
     226             : #endif

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